My work focuses on integrating artificial intelligent agents with generic animation systems in order to provide socially interactive robots with expressive behavior defined by animation artists. Such animators will therefore be able to apply principles of traditional and 3D animation to such robotic systems, and thus allow to achieve the illusion of life in robots. This work requires studies and interactive scenario development alongside the animation artists.
We expect to outline
how a generic robot animation engine
can be used with
an AI agent
in order to provide a
Scenario- and Body-agnostic AI-HRI system
with behaviour designed and specified by
Here is a selection of works by other authors
that have deeply inspired my work.
Principles of Traditional Animation Applied to 3D Computer Animation
John Lasseter, 1987
Cynthia Breazeal, Brooks, Gray, Hancher, Mcbean, Stiehl & Strickon, 2003
Bringing Robots To Life : Applying Principles Of Animation To Robots
Albert van Breemen, 2004
Expressive, interactive robots: Tools, techniques, and insights based on collaborations, 2010
Jesse Gray, Hoffman, Adalgeirsson, Berlin & Breazeal
Expressing Thought : Improving Robot Readability with Animation Principles
Leila Takayama, Park, Dooley, & Ju, 2011
Enhancing interaction through exaggerated motion synthesis
Michael Gielniak & Thomaz, 2012
Dumb robots, smart phones: A case study of music listening companionship
Guy Hoffman, 2012
These are the robots I've been working with.